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WoW!! What a Day

I just hopped on and noticed that within one day we’ve already had a gracious write up by Caleria over on The Empty Quiver!!  Thanks Caleria!! 

Anyways, it’s been an extremly busy day.   Starting the blog, reaching out to new friends, while still trying to help out on the forums.  At least I managed to get a few dailies in. :P

So we seem to be having a few different debates going on the forums.  PVP vs PVE, BM vs MM & SV combined, Shot Rotations, you name it.  I did notice one thing.  It seems as if we’re stopping the QQ and starting to Pew Pew. Oh that reminds me, hehe.  If you are interested Drotara and Alu both have good macro resources on their sites so make sure to check them out.

 Thanks for checking in, can’t wait to see what happens next.

- Brig

What are 1:1 and 3:2 Shot Rotation Macros

As I read the forums I notice a ton of request for macro’s and their explanation.  Alu has macros on his site, the forums have a slew.   Heck even wowwiki.com has an entire section just on hunter macros.  But the question seems to come up over and over again, “What is 3:2?” or “What’s the 1:1 and 3:2 macro?” or something along that line.

So here is my best explanation of each and an example for you of each.  I’ll try to update post with more examples as time goes on.

3:2

This is basically means 3 Steady Shots per 2 Auto Shots.

Steady Shot —> Steady Shot —-> Auto Shot —-> Steady Shot —-> Auto Shot

The macro looks like this:

#showtooltip Steady Shot
/cast !Auto Shot
/castrandom [target=pettarget, exists] Kill Command
/cast Steady Shot
/script UIErrorsFrame:Clear()

Now don’t get me wrong there’s many different variations on this it seems, but this is the one that I’ve seen most used.

1:1

Now the infamous 1:1 rotation.  Simply, It’s 1 Steady Shot per 1 Auto Shot

Steady Shot —-> Auto Shot —-> Steady Shot–> Auto Shot —-> Steady Shot

Now the macro seems to be a little tricker.. Not entirely sure as to why but I’ve seen the following:

#showtooltip Steady Shot
/cast Steady Shot
/castrandom [target=pettarget, exists] Kill Command
/cast !Auto Shot 
/script UIErrorsFrame:Clear()

And I’ve seen it with the /castsequence:

#showtooltip Steady Shot
/castsequence reset=3 Steady Shot, !Auto Shot
/castrandom [target=pettarget, exists] Kill Command
/script UIErrorsFrame:Clear()

Don’t let the reset confuse you.  It only means that the macro will reset to the beginning if you haven’t pressed the button in 3 seconds.
Well that’s it for now.  Catch ya back at the Lodge! :)

- Brig

Welcome to Rilgon’s Corner

This will be the spot that Rilgon will share his adventures, thoughts, and expertise.  I hope you all will enjoy this corner as well as I have. 

To read more of Rilgon check back here or venture over to his site Stabilized Effort Scope
- Brig