To help all of you get a better idea of hat effects your stats as a hunter I’ve hunted the net for some base formulas. I’ll be refering to these in future discussions on how specific gear, enchants, gems, even spec changes specifically impact your numbers.
I know, it crosses over onto the geeky side, but HEY!! aren’t we all there just bit?
- 1 Agility = 1 Attack Power14 Ranged Attack Power = 1 DPS
- 1 Agility = 0.552 Critical Strike Rating
- 22.08 Critical Strike Rating = +1% Critical Hit
- 40 Agility = +1% Critical Hit
- 25 Agility = +1% Dodge Chance
- 18.92 Dodge Rating = +1% Dodge Chance
- 1 Agility = 2 Armor
- 55 Intellect = +1% Spell Critical Hit
- 1 Strength = 1 Melee Attack Power
- 1 Stamina = 10 Health
- 1 Intellect = 15 Mana
- 5 Spirit = 1 Mana per Tick
- Hit Rating needed for +1% Hit = 15.77
- Weapon skill Rating needed for +1 Weapon Skill = 3.94
- Haste Rating needed for +1% Haste = 15.77
- Parry Rating needed for +1% Parry = 31.54
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