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McGyver is looking for the Trueaim Long rifle. It’s the next gun upgrade after the 4000. It drops in 5 man Heroic ToC. It’s in the Black Knight’s loot table. Excellent gun, I used it for a long time until I got the crossbow out of PoS.
If you are pursuing a soft ArP build the gun is better than the crossbow until you get more ArP on other items to get you to the soft cap(Marksmanship). I do think he said he was survival though.
cool idea….maybe a wall in the Stonefire where we can mount our prizes
I just posted the calculations for the total BM hunter dps gain from the changes using top BM raid parses for a baseline. The total was a bit less than 1% net dps gain. You can see the numbers here: http://www.warcrafthuntersunion.com/2010/02/bm-changes-math/
wheee!!!
Had to go find this, since I heard parts of Dae’s side … I’m the night elf priest that disarmed a pally partway through.
Frostheim, your math is elitist and will not be tolerated!
True believers will embrace the 11% and never be swayed!
OMG WTH is that “Scottish” accent…I am offended!!
/nightelf bounce
Your mistake in the calculation is assuming that ammo is “damage”, not “DPS”.
Every entry of “91.5″ in your calculations should be “(91.5 * 2.80)”.
Gem your gear slacker!
I would do a 10 man Raid PUG if it is set up like LFD. That would be cool and I would then get into raiding. The hardest thing would be making sure lockouts always match up.
Addons I use enhance my playing. I can’t say that I could not play without them. I use DBM, but honestly like the Mike Tyson eye twitch, there are signals in game when something is going to happen. However, with all of the magic that gets thrown around making a players screen look like the 4th of July, DBM can come in handy.
An example that I know of is HoR. The rifleman uses a frost trap that at times will cover the mages fire AOE so that a player will not notice it until maybe it’s to late. When that fire is under the frost trap you can’t see it. That’s a slight design flaw, maybe a bug even.
If 10 man Raids become full fledged LFD PUGs everyone will not have vent. Addons such as DBM will save some frustration in that regards.
PUGs don’t really communicate much. When LFD first started people talked a lot. Nowadays, people just go. Hi, thanks for the great run, goodbye.
Viper Notify is a must have for me. Sometimes I forget with the switching I have to do in and out of it, and the tank’s pace. I played without DBM from the time I started in late TBC until about Jan. of this year. I wanted an edge when facing fresh bosses. DBM was the edge needed.
Like Daewin, I play off of sounds also. It actually made switching from a gun to a crossbow hard. I had to readjust again.
If you want a small dinosaur get a raptor Brig.
Yeah, but see these are the things I’m talking about. Maybe think of it this way.
When WoW started, the games UI was one of the best, if not the best, out there. Everyone was talking about how easy it was compared to many others.
Now though, it seems they’re getting lazy and letting the add-on devs take the lead in showing improvement.
As someone in IT, I understand why. It’s more cost effective and software companies have always done this.
But look at the specs now and see how much you “need.”
Think of Lock-n-Load or a thousand other Procs that are easily missed in the game w/o using an add-on b/c of the buff only appearing in the top-right corner or somewhere out of site?
Or the cast/cooldowns only being a simple sweep of the icon and not as noticeable? These small things are what makes people switch to special addons like Power Auras or Quarts. All these just because we “need” to see the info and can’t with the default UI.
So is it REALLY a need? Nah. We can play without them. But how many actually do?
Also, please understand I’m not bashing those that do. I’m actually, more upset at Blizzard for not improving the games UI or spell effects so we don’t “have” to.
I don’t think you’re bashing those that use addons. Heck I changed my whole UI by going with SpartanUI instead of the default (used default for almost 2yrs).
I don’t have other MMO experience to compare WoW’s UI to something. I can only compare WoW to WoW. I was a console only player prior.
I will agree to some degree Blizz has dropped the ball on continuously making the UI better. I say to some degree because at this point it seems they are being very careful as to what they integrate. A type of careful respect for the community of free developers.
Playing w/o SpartanUI at this point would be a pain to me. I did go back to the default UI right after 3.3.2 dropped for couple of days, but it was really odd and felt wrong. As soon as SUI was updated, I went back to it. Muscle memory was way to far off to use the standard UI.
I only play with 2 hunter specific addons. They are Viper Notify and Track-o-Matique. The first keeps me from remaining in Viper by mistake (Blizz should have built that in knowing that it was a temp aspect), and the second changes my tracking for improved tracking to give me my DPS boost (Blizz could have done this, but then they would have to do it for all classes).
Blizz helped to birth an outside developer community. Is Blizz prepared to step on lots of toes in said community to make its current UI better? They’ve smashed a finger or two, but seem to really drag so in doing it.
I think healers have it worst than us to be honest. I may find out how bad if I give my baby shaman a secondary healing spec.
I agree, when WoW first came out the UI was the s*#t! But I’m also a converted user of Spartan UI and am very add-on sparse as well. I use auctioneer, omnicc, DBM and omen. While you can play fairly competently without a host of add-ons, independent developers have done what Blizz should have been doing all along with each patch, and that’s improving some of the core elements of their own UI to make cooldowns, dots, procs, etc more visible and customizable. My comment for the show in an email was that if there is an add on that will help me get an edge and help my team why wouldn’t I use it. Even the little mistakes can mean the difference between a wipe and a dead boss.
One of the sites I found has a great deal great information on herbal teas and was really helpful. Its really difficult to find good info
Brig, is it true that you got Starcaller as SV and not as BM?
Heya Prolix,
Yeppers. It’s true. I switched to SV a while ago.
I hadn’t played SV since way back when I first started and felt it was only right to learn that one and see how it played.
Just curious though, why are you asking? I’ve always said I’d play any spec and that I’m not tied to any one in particular. (Well I did say I’m partial to Marks personally, but that’s just me.)
I’m happy that you can find the love for all hunter specs. I myself raid as MM but will always be BM outside of raids and have spent many hours getting 4 spirit beasts and then dumping one of them for the challenge of taming King Krush.
I just thought that you had become more partial to raiding as BM as the flavor of your posts the last few weeks have indicated. You’ve been assuring everyone that the BM spec is fully able to raid all current content content. Now that you’re raiding as SV I wonder if your opinions of the last few weeks have changed. Yes, you’ve previously been familiar with all three hunter specs but you’ve only recently been raiding WotLK content, correct? From what I understand, when you were defending BM as a raid viable spec all your level 80 raiding experience has been BM. Now that you’re trying something new I’d love to hear your thoughts on BM if they’ve changed all. Even if your thoughts on the matter haven’t changed, I don’t think the lodge has recently had any of your thoughts on SV or MM for raiding. I’m not talking about any sort EJ theorycrafting or advice on rotations either because we can always go to 100 other sources for that. I’m talking about your general opinion on the feel of SV or MM maybe even as a comparison to BM.
Anyways Brig, thanks for the lodge and the podcast.